
Humanity, in its search for technological progress and innovation, has a visibly harmful impact on life.Īnd there aren’t many ways through which Miss Shark can fight a system that will always be quicker, faster, smarter, and more powerful than her (as well as in possession of opposable thumbs). One quest line states that “while radiation levels here are still ‘dangerously unsafe,’ the nuclear plant is one of the city’s few landmarks of note.” And it’s signs from that plant which have been thrown into the water as trash, or to alert people of the toxic waste that has been dumped in the area. For at any moment Miss Shark is swimming on the surface of the water, it’s impossible to ignore the skyscrapers that illuminate the darkness of the night sky the buildings adorned with neon hues designed to attract and represent wealth. Where crystalline blue waves should rise and overwhelm with their beautiful clarity and vibrancy, there is only a vile green sea of pollution - our pollution. Throughout the game, you’ll be swimming around disgusting waters. Miss Shark is also a devoted environmentalist. By devouring their bodies, she lowers crime rates and saves many families suffering under their endless power and influence. With a quest like “Take a Bite Out of Organized Crime,” she fights back at one of the most powerful factions of any society in the world: the mafia.

Her work to build a better society doesn’t end there, either. Then there’s “Beat a Dead Horse,” which is completed to memorialize the deaths of almost 150 horses who died drinking from the lake befouled by Port Colvis’s first settlers. “Birds of Passage,” requires you to eat 10 of the human tourists drunkenly harassing birds during the local celebration of the flamingos’ annual migration. Together, we pick quests like “Bank on It.” That one requires you to destroy an alligator set on dining on Port Clovis’s working poor.

Miss Shark gladly plays the role she is given, too, executing her cheesy docuseries-given tasks with the power and precision that only one like she can utilize. I knew I wasn’t playing as any old female shark I was playing as an in tersecti onal feminist female shark. When I saw that the title for one of your earliest grotto quests is called “Third-Cave Feminism,” I guffawed and knew this was intentional. In order for the shark to develop from one age stage to the next, she has to reach grottoes in which she can make her official evolution. But it’s not just about her it’s about how the game frames her and her journey as she fulfills missions to become the most feared and respected predator in the deep blue sea. I know what you’re thinking: big deal, she’s literally a shark. The shark is jagged around the edges both figuratively and literally - firmly in rejection of concepts like grace throughout her various stages and changes. She’s not a graceful goddess of the water, but a warrior with scars and mangled features. She is ever-shifting, ever-evolving, and ever-transforming. And since it’s an RPG, you’ll be able to customize her with various sets of teeth, features, and looks. Throughout the “ShaRkPG,” our heroine develops from a pup all the way to an elder. Maneater isn’t just about being a predator it’s about becoming one. Ranking the Agents of Valorant on Their Tinder Profiles.

The Director of Scorn Explains What the Hell Is Going on in That Trailer.I was not disappointed, for I soon realized this is a coming of age story for a marine queen. Would there be some kind of commentary on power dynamics of any kind? That the game was upfront about immediately identifying her as a female animal made me wonder if this was significant. The shark is a symbol of power and dominance - of carnage and havoc. As a result, I immediately took on a new degree of interest in the game I was about to play. Almost immediately, the narrator of your aquatic journey (in other words, the man who has been relegated to a secondary, unseen status, making for a rare move in an RPG) identifies your gilled predator as a female shark. One of many in the world, but specifically the one you play as in Maneater.

She won’t be the one that gets the accolades, the fame, or the endless think pieces on what her representation means for many people - but she’s still out here, in the waters, doing the work that makes her deserving of the title.īy “she,” I naturally mean the shark. Maneater, the shark video game made by Tripwire Interactive out today, debuts the latest soon-to-be feminist icon in gaming.
